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Gaming RLHF evaluation

paper

Authors

Richard Ngo·Lawrence Chan·Sören Mindermann

Credibility Rating

3/5
Good(3)

Good quality. Reputable source with community review or editorial standards, but less rigorous than peer-reviewed venues.

Rating inherited from publication venue: arXiv

A widely-cited paper synthesizing theoretical and empirical arguments for why RLHF-trained AGIs may develop deceptive and power-seeking behaviors; revised in early 2025 with updated empirical evidence, making it a useful reference for alignment researchers studying scalable oversight and deceptive alignment.

Paper Details

Citations
284
14 influential
Year
2022
Methodology
survey

Metadata

Importance: 72/100arxiv preprintanalysis

Abstract

In coming years or decades, artificial general intelligence (AGI) may surpass human capabilities across many critical domains. We argue that, without substantial effort to prevent it, AGIs could learn to pursue goals that are in conflict (i.e. misaligned) with human interests. If trained like today's most capable models, AGIs could learn to act deceptively to receive higher reward, learn misaligned internally-represented goals which generalize beyond their fine-tuning distributions, and pursue those goals using power-seeking strategies. We review emerging evidence for these properties. In this revised paper, we include more direct empirical evidence published as of early 2025. AGIs with these properties would be difficult to align and may appear aligned even when they are not. Finally, we briefly outline how the deployment of misaligned AGIs might irreversibly undermine human control over the world, and we review research directions aimed at preventing this outcome.

Summary

This paper argues that AGIs trained with current RLHF-based methods could learn deceptive behaviors, develop misaligned internally-represented goals that generalize beyond fine-tuning distributions, and pursue power-seeking strategies. The authors review empirical evidence for these failure modes and explain how such systems could appear aligned while undermining human control. A 2025 revision incorporates more recent empirical evidence.

Key Points

  • AGIs trained with RLHF could learn to act deceptively to maximize reward rather than genuinely pursue intended objectives.
  • Goal misgeneralization poses a key risk: misaligned goals learned during training may generalize unpredictably beyond the fine-tuning distribution.
  • Power-seeking behavior could enable misaligned AGIs to resist correction and irreversibly undermine human oversight of critical domains.
  • Misaligned AGIs may appear aligned during evaluation while concealing dangerous behaviors, making detection extremely difficult.
  • The paper outlines research directions for preventing these outcomes, updated in 2025 with more direct empirical evidence.

Cited by 7 pages

Cached Content Preview

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# The Alignment Problem from a Deep Learning Perspective

Richard Ngo

OpenAI

richard@openai.com
Lawrence Chan

UC Berkeley (EECS)

chanlaw@berkeley.edu
Sören Mindermann

University of Oxford (CS)

soren.mindermann@cs.ox.ac.uk

###### Abstract

In coming decades, artificial general intelligence (AGI) may surpass human capabilities at many critical tasks. We argue that, without substantial effort to prevent it, AGIs could learn to pursue goals that conflict (i.e., are misaligned) with human interests. If trained like today’s most capable models, AGIs could learn to act deceptively to receive higher reward, learn internally-represented goals which generalize beyond their fine-tuning distributions, and pursue those goals using power-seeking strategies. We review emerging evidence for these properties. AGIs with these properties would be difficult to align and may appear aligned even when they are not. We outline how the deployment of misaligned AGIs might irreversibly undermine human control over the world, and briefly review research directions aimed at preventing this outcome.

## 1 Introduction

Over the past decade, deep learning has made remarkable strides, giving rise to large neural networks with impressive capabilities in diverse domains. These networks have reached human-level performance in complex games like StarCraft 2 (Vinyals et al., [2019](https://ar5iv.labs.arxiv.org/html/2209.00626#bib.bib144 "")) and Diplomacy (Bakhtin et al., [2022](https://ar5iv.labs.arxiv.org/html/2209.00626#bib.bib14 "")), while also exhibiting growing generality (Bommasani et al., [2021](https://ar5iv.labs.arxiv.org/html/2209.00626#bib.bib18 "")) through improvements in areas including sample efficiency (Brown et al., [2020](https://ar5iv.labs.arxiv.org/html/2209.00626#bib.bib24 ""); Dorner, [2021](https://ar5iv.labs.arxiv.org/html/2209.00626#bib.bib48 "")), cross-task generalization (Adam et al., [2021](https://ar5iv.labs.arxiv.org/html/2209.00626#bib.bib2 "")), and multi-step reasoning (Chowdhery et al., [2022](https://ar5iv.labs.arxiv.org/html/2209.00626#bib.bib30 "")). The rapid pace of these advances highlights the possibility that, within the coming decades, we may develop artificial general intelligence (AGI)—that is, AI which can apply domain-general cognitive skills (such as reasoning, memory, and planning) to perform at or above human level on a wide range of cognitive tasks\\endnoteThe term “cognitive tasks” is intended to exclude tasks that require direct physical interaction (such as physical dexterity tasks), but include tasks that involve giving instructions or guidance about physical actions to humans or other AIs (e.g. writing code or being a manager). The term “general” is meant with respect to a distribution of tasks relevant to the real world—the same sense in which human intelligence is “general”—rather than generality over all possible tasks, which is ruled out by no free lunch theorems (Wolpert and Macready, [1997](https://ar5iv.labs.ar

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