resource
https://www.lesswrong.com/posts/7Fft9kNTvqixttGc3/circle-games
Metadata
| Source Table | resources |
| Source ID | a5e7aa27ebb186ef |
| Description | Sarah Constantin observes that infants' repetitive 'circle games' (fetch, peek-a-boo, button-pushing) are fundamentally about learning cause-and-effect, both physical and social. She argues these games reveal that drill and repetition are intrinsically motivating for learners mastering new skills, n… |
| Source URL | www.lesswrong.com/posts/7Fft9kNTvqixttGc3/circle-games |
| Children | — |
| Created | Apr 3, 2026, 11:32 PM |
| Updated | Apr 3, 2026, 11:32 PM |
| Synced | Apr 3, 2026, 11:32 PM |
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Thing ID: a5e7aa27ebb186ef
Source Table: resources
Source ID: a5e7aa27ebb186ef