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https://www.lesswrong.com/posts/7Fft9kNTvqixttGc3/circle-games

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DescriptionSarah Constantin observes that infants' repetitive 'circle games' (fetch, peek-a-boo, button-pushing) are fundamentally about learning cause-and-effect, both physical and social. She argues these games reveal that drill and repetition are intrinsically motivating for learners mastering new skills, n…
Source URLwww.lesswrong.com/posts/7Fft9kNTvqixttGc3/circle-games
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CreatedApr 3, 2026, 11:32 PM
UpdatedApr 3, 2026, 11:32 PM
SyncedApr 3, 2026, 11:32 PM

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